Gacha / Probability Disclosure
Where to see the active recruitment odds.
Check Rates before recruiting
Open Summon in the game, choose a banner and select Rates before spending. That dialog uses the server recruitment catalog, including per-character probabilities and the banner guarantee. This page does not repeat percentages that can change with the active configuration.
Battle and skin rewards
Open Drop rates from Settings, Planets, Manhunt or Coffee Grind for gear drops, Nebula skins and skin shards. The view refreshes from the server and explains eligibility, event bonuses and conditional chances. Skin shards and Translucent equipment shards are different rewards.
Guarantees and duplicates
Every open banner has a pity counter. On the Regular rate-up banner and the Supreme banner, every 80th card you pull there is that banner’s featured character. On the permanent Regular Pool, every 80th card you pull there is an Eclipse or better, at the usual odds between Eclipse and Celestial. Pulling a high-rarity character earlier, even the featured one, does not reset the counter. The Regular rate-up counter carries over between featured regular characters, the Supreme counter to the next Supreme banner, and the Regular Pool keeps its own. The Rates dialog shows the active guarantee and how many cards remain. Usable duplicates are banked for progression; copies beyond the character’s usable cap are maxed. Native Challengers (Lullaby and Apolus) sit outside the tier odds: each has its own small flat chance on every card, shown in the Rates dialog. Starter Squad rerolls and additional cosmetic drops have separate rules.
Sparks: an additional pity
Sparks are an additional pity system on top of the pity counters above, which still apply. Every card from a paid summon gives Sparks: 1 a card, 2 for an Eclipse, 5 for a Celestial and 8 for a Challenger, plus 1 more for a duplicate. Regular banners give Regular Sparks and the Supreme banner gives Supreme Sparks. You can spend them in the Spark Exchange to choose a character from that week’s offers, at a fixed price by rarity that is shown before you confirm. Sparks do not expire. Starter Squad rerolls and the tutorial recruit give no Sparks.
Commercial release review
Recruitment remains under development. Currency spending, result persistence, all chance-based rewards and the presentation of guarantees must pass release validation before paid currency is introduced.
Before this policy takes effect
REQUIRES EXTERNAL VERIFICATION
- Review paid random rewards, regional restrictions, disclosure precision and purchase-to-pull wording.
- Verify current per-item odds, guarantee behavior, extra cosmetic drops and all random shop boxes against the actual server before sales.
For questions, use Contact / Legal Requests.